![]() ![]() It also added that full translations of iOS, Android, desktop and user generated content were required on day one.Ī further table of key features suggested that its biggest task would be to set up local web servers, a job marked as a large effort on one slide. There was also a note to adhere to anti-addiction mechanisms implemented in the country, that limit how much time children can spend in-game, but actions such as chatting, watching videos and editing avatars did not count as play time. It also aimed to implement segmented play and user item trading, or not allowing trading at all in China. ![]() On a slide shown in the documents, Roblox said that Tencent "seem to have in the wings," and went on to highlight its own platform’s strengths, which included its social network, deep technical stack and hard-to-replicate engine and global developer community.Ī breakdown of what Roblox needed to do before launching in China included making China’s catalogue of games and virtual goods a subset of the global catalogue, and separating it from international content. ![]() The company also discussed the potential that its Chinese launch partner Tencent may seek to hack the game, or launch its own 'copycat' version of Roblox. Internal documents leaked from Roblox have detailed the firm’s early plans to align itself with a number of Chinese censorship rules and laws.Īccording to the August 2017 documents, which were shared by Vice this week, the company listed several key features necessary for Roblox’s launch in China, and had plans to separate its Chinese user base from other international players. ![]()
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